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Nintendo Entertainment Planning & Development : ウィキペディア英語版
Nintendo Entertainment Planning & Development

, or Nintendo EPD, is the largest division inside the Japanese video game company Nintendo. It was created in September 2015 after the merger of the company's Entertainment Analysis & Development (EAD) and Software Planning & Development (SPD) divisions.
== History ==

The Nintendo Entertainment Planning & Development division was created on September 16, 2015, as part of a company-wide organizational restructure that took place under Nintendo's then newly appointed president, Tatsumi Kimishima. The division was created after the merger of two of its largest divisions, Entertainment Analysis & Development (EAD) and Software Planning & Development (SPD).〔
The division assumed both of its predecessors' roles, focusing on the development of games and software for Nintendo platforms and mobile devices; it also manages and licenses the company's various intellectual properties. Shinya Takahashi, formerly General Manager of the SPD division, serves as General Manager of the division, as well as supervisor for both the Business Development and Development Administration & Support divisions. Katsuya Eguchi and Yoshiaki Koizumi maintain their positions as Deputy General Managers of EPD, which they previously held under EAD.〔
== Games ==

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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